The OpenD Programming Language

Surface.setDeviceOffset

Sets an offset that is added to the device coordinates determined by the CTM when drawing to surface. One use case for this function is when we want to create a Surface that redirects drawing for a portion of an onscreen surface to an offscreen surface in a way that is completely invisible to the user of the cairo API. Setting a transformation via Context.translate() isn't sufficient to do this, since functions like Context.deviceToUser() will expose the hidden offset.

Note: the offset affects drawing to the surface as well as using the surface in a source pattern.

  1. void setDeviceOffset(double x_offset, double y_offset)
  2. void setDeviceOffset(Point!double offset)
    class Surface
    void
    setDeviceOffset
    (
    Point!double offset
    )

Meta