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UniformVariable.opCall
mir
random
variable
UniformVariable
T
opCall
(G gen)
T
opCall
(G* gen)
struct
UniformVariable
(T)
T
opCall
(
G
)
(
scope
G
*
gen
)
if
(
isSaturatedRandomEngine
!
G
)
if
(
isFloatingPoint
!
T
)
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mir
random
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UniformVariable
constructors
this
functions
max
min
opCall
manifest constants
isRandomVariable