The OpenD Programming Language

quantile.quantile

  1. quantileType!(Slice!(Iterator), quantileAlgo) quantile(Slice!(Iterator, N, kind) slice, G p)
  2. auto quantile(Slice!(IteratorA, N, kindA) slice, Slice!(IteratorB, 1, kindB) p)
  3. auto quantile(Slice!(Iterator, N, kind) slice, G[] p)
    template quantile(QuantileAlgo quantileAlgo = QuantileAlgo.type7, bool allowModifySlice = false, bool allowModifyProbability = false)
    quantile
    (
    Iterator
    size_t N
    SliceKind kind
    G
    )
    (
    Slice!(Iterator, N, kind) slice
    ,
    scope G[] p...
    )
    if (
    isFloatingPoint!(elementType!(G[]))
    )
  4. auto quantile(SliceLike x, G p)
  5. auto quantile(SliceLikeX x, SliceLikeP p)

Parameters

slice Slice!(Iterator, N, kind)

slice

p G[]

probability

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