The OpenD Programming Language

ScreenPainterImpl

NOT fully compatible with simpledisplay's screenpainter, but emulates some of its api.

I want it to be runtime swappable between the fancy opengl and a backup one for my remote X purposes.

class ScreenPainterImpl : BasicDrawing {
Color outlineColor;
Color fillColor;
SimpleWindow window;
OpenGlLimitedFontBase!() font;
protected
int refcount;
}

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