The OpenD Programming Language

rotateAboutPoint

2D rotates (rotatingX, rotatingY) theta radians about (originX, originY), putting the result in (xp, yp).

void
rotateAboutPoint
(
float theta
,
float originX
,
float originY
,
float rotatingX
,
float rotatingY
,
out float xp
,
out float yp
)

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