The OpenD Programming Language

IntegratedTerminalEmulatorConfiguration

Allows customization of the integrated emulator window. You may change the default colors, font, and other aspects of GUI integration.

Test for its presence before using with static if(arsd.terminal.IntegratedEmulator).

All settings here must be set BEFORE you construct any Terminal instances.

Members

Aliases

Color
alias Color = arsd.color.Color

Note that all Colors in here are 24 bit colors.

Variables

closeOnExit
bool closeOnExit;

If true, the window will close automatically when the main thread exits. Otherwise, the window will remain open so the user can work with output before it disappears.

ctrlCCopies
bool ctrlCCopies;

The default key control is ctrl+c sends an interrupt character and ctrl+shift+c does copy to clipboard. If you set this to true, it swaps those two bindings.

defaultBackground
Color defaultBackground;

Default background color of the terminal.

defaultForeground
Color defaultForeground;

Default foreground color of the terminal.

fallbackToDegradedTerminal
bool fallbackToDegradedTerminal;

Set this to true if you want Terminal to fallback to the user's existing native terminal in the event that creating the custom terminal is impossible for whatever reason.

fontName
string fontName;
fontSize
int fontSize;

Font to use in the window. It should be a monospace font, and your selection may not actually be used if not available on the user's system, in which case it will fallback to one.

initialHeight
int initialHeight;

Requested initial terminal size in character cells. You may not actually get exactly this.

initialWidth
int initialWidth;

Requested initial terminal size in character cells. You may not actually get exactly this.

menuExtensionsConstructor
void delegate(TerminalEmulatorWindow) menuExtensionsConstructor;

Gives you a chance to modify the window as it is constructed. Intended to let you add custom menu options.

preferDegradedTerminal
bool preferDegradedTerminal;

When using the integrated terminal emulator, the default is to assume you want it. But some users may wish to force the in-terminal fallback anyway at start up time.

scaleFontSizeWithDpi
bool scaleFontSizeWithDpi;

Font to use in the window. It should be a monospace font, and your selection may not actually be used if not available on the user's system, in which case it will fallback to one.

Meta

History

Added March 7, 2020.