The OpenD Programming Language

FrameControlChunk

fcTL chunk direct representation

struct FrameControlChunk {
uint sequence_number;
uint width;
uint height;
uint x_offset;
uint y_offset;
ushort delay_num;
ushort delay_den;
APNG_DISPOSE_OP dispose_op;
APNG_BLEND_OP blend_op;
}

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