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GameHelperBase.forceRedraw
arsd
game
GameHelperBase
Forces a redraw even if update returns false
class
GameHelperBase
final
void
forceRedraw
(
)
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arsd
game
GameHelperBase
functions
designFps
drawFrame
firstScreen
forceRedraw
getWindow
multithreadCompatible
showScreen
update
wantAudio
variables
audio
joysticks
snes
Forces a redraw even if update returns false