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OpenGlTexture.draw
arsd
game
OpenGlTexture
For easy 2d drawing of it
void
draw
(Point where, int width, int height, float rotation, Color bg)
class
OpenGlTexture
void
draw
(
Point
where
,
int
width
= 0
,
int
height
= 0
,
float
rotation
= 0.0
,
Color
bg
=
Color.white
)
void
draw
(float x, float y, int width, int height, float rotation, Color bg)
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See Implementation
arsd
game
OpenGlTexture
constructors
this
functions
bind
bindFrom
dispose
draw
originalImageWidth
tex
texCoordWidth
For easy 2d drawing of it