The OpenD Programming Language

Event.propagates

Events should generally follow the propagation model, but there's some exceptions to that rule. If so, they should override this to return false. In that case, only bubbling event handlers on the target itself and capturing event handlers on the containing window will be called. (That is, dispatch will call sendDirectly instead of doing the normal capture -> target -> bubble process.)

class Event
const pure nothrow @nogc @safe
bool
propagates
()

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Added May 12, 2021