The OpenD Programming Language

OpenGl1PixmapRenderer

Legacy OpenGL (1.x) renderer implementation

Uses what is often called the Fixed Function Pipeline.

final
class OpenGl1PixmapRenderer : PixmapRenderer {}

Constructors

this
this()

Inherited Members

From PixmapRenderer

wantsOpenGl
WantsOpenGl wantsOpenGl()

Does this renderer use OpenGL?

setup
void setup(PresenterObjectsContainer* container)

Setup function

reconfigure
void reconfigure()

Reconfigures the renderer

redrawSchedule
void redrawSchedule()

Schedules a redraw

redrawNow
void redrawNow()

Triggers a redraw

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