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BufferedInputRange.appendToFront
arsd
png
BufferedInputRange
Append the next item available on the underlying range to our buffer.
struct
BufferedInputRange
(Range)
void
appendToFront
(
)
if
(
isInputRange
!(
Range
) &&
isArray
!(
ElementType
!(
Range
))
)
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BufferedInputRange
constructors
this
functions
appendToFront
consumeFromFront
empty
front
popFront
Append the next item available on the underlying range to our buffer.