The OpenD Programming Language

Vector.opOpAssign

Append to the vector from a range

  1. void opOpAssign(E other)
  2. void opOpAssign(R range)
    struct Vector(E, Allocator = typeof(theAllocator))
    scope
    void
    opOpAssign
    (
    string op
    R
    )
    (
    scope R range
    )
    if (
    op == "~" &&
    isForwardRangeOf!(R, E)
    )
    if (
    isAllocator!Allocator
    )

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