The OpenD Programming Language

Vector.opOpAssign

Append to the vector

  1. void opOpAssign(E other)
    struct Vector(E, Allocator = typeof(theAllocator))
    scope
    void
    opOpAssign
    (
    string op
    )
    ()
    if (
    op == "~"
    )
    if (
    isAllocator!Allocator
    )
  2. void opOpAssign(R range)

Meta