The OpenD Programming Language

DynamicArray.this

Use the given allocator for allocations.

  1. this()
  2. this(Allocator allocator)
    struct DynamicArray(T, Allocator = Mallocator, bool supportGC = shouldAddGCRange!T)
    static if(stateSize!Allocator != 0)
    this
    (
    Allocator allocator
    )

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