The OpenD Programming Language

DynamicArray.opOpAssign

~= operator overload

  1. typeof(this) opOpAssign(T value)
    struct DynamicArray(T, Allocator = Mallocator, bool supportGC = shouldAddGCRange!T)
    scope ref
    typeof(this)
    opOpAssign
    (
    string op
    )
    ()
    if (
    op == "~"
    )
  2. typeof(this) opOpAssign(AppendT[] rhs)
  3. typeof(this) opOpAssign(AppendTypeOfThis rhs)

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