The OpenD Programming Language

HashMap.this

Use the given allocator for allocations.

  1. this(Allocator allocator)
    struct HashMap(K, V, Allocator = Mallocator, alias hashFunction = generateHash!K, bool supportGC = shouldAddGCRange!K || shouldAddGCRange!V, bool storeHash = true)
    pure nothrow @nogc @safe
    static if(stateSize!Allocator != 0)
    this
    (
    Allocator allocator
    )
  2. this(size_t bucketCount, Allocator allocator)
  3. this(size_t bucketCount)

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