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PhobosRandom.engine
mir
random
PhobosRandom
struct
PhobosRandom
(Engine)
@
property
ref inout @
nogc
nothrow pure @
safe
inout
(
Engine
)
engine
()
(
)
if
(
isRandomEngine
!
Engine
&&
!
isPhobosUniformRNG
!
Engine
)
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mir
random
PhobosRandom
constructors
this
functions
opCall
popFront
seed
postblits
this(this)
properties
engine
front
save
variables
empty
isRandomEngine
isUniformRandom
max
min
preferHighBits