The OpenD Programming Language

Region.parent

The parent allocator. Depending on whether ParentAllocator holds state or not, this is a member variable or an alias for ParentAllocator.instance.

struct Region(ParentAllocator, uint minAlign = platformAlignment, Flag!"growDownwards" growDownwards = No.growDownwards)
static if(stateSize!ParentAllocator)
ParentAllocator parent;

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