The OpenD Programming Language

createWin32Window

Calls MS Windows' CreateWindowExW function to create a native backing for the given widget. It will create needed mappings, window procedure hooks, and other private member variables needed to tie it into the rest of minigui's expectations.

This should be called in your widget's constructor AFTER you call super(parent);. The parent window member MUST already be initialized for this function to succeed, which is done by Widget's base constructor.

It assumes className is zero-terminated. It should come from a "wide string literal"w.

To check if you can use this, use static if(UsingWin32Widgets).

version(win32_widgets)
void
createWin32Window
(,
const(wchar)[] className
,
string windowText
,
DWORD style
,
DWORD extStyle = 0
)

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