Flip the image vertically.
If the image has no data, the operation is successful.
- If the layout allows it, flipVerticalLogical is called. The scanline pointers are
inverted, and pitch is negated. This just flips the "view" of the image.
- If there is a constraint to keep the image strictly upside-down, or strictly not
upside-down, then flipVerticalPhysical is called instead.
Flip the image vertically. If the image has no data, the operation is successful.
- If the layout allows it, flipVerticalLogical is called. The scanline pointers are inverted, and pitch is negated. This just flips the "view" of the image.
- If there is a constraint to keep the image strictly upside-down, or strictly not upside-down, then flipVerticalPhysical is called instead.