Load the image directly in 32-bit floating point. Probably the same speed as just calling convertToFP32 after load though. Can't be used with LOAD_8BIT or LOAD_10BIT flag.
See Implementation
Load the image directly in 32-bit floating point. Probably the same speed as just calling convertToFP32 after load though. Can't be used with LOAD_8BIT or LOAD_10BIT flag.