The OpenD Programming Language

affineGPU

Sets GPU affine transformatin matrix. Don't do scaling or skewing here. This matrix won't be saved/restored with context state save/restore operations, as it is not a part of that state.

  1. void affineGPU(NVGContext ctx, NVGMatrix mat)
    nothrow @trusted @nogc
    void
    affineGPU
    ()
    (,
    const scope auto ref NVGMatrix mat
    )
  2. NVGMatrix affineGPU(NVGContext ctx)

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