The OpenD Programming Language

renderPathCount

Returns number of tesselated pathes in context.

Tesselated pathes are either triangle strips (for strokes), or triangle fans (for fills). Note that NanoVega can generate some surprising pathes (like fringe stroke for antialiasing, for example).

One render path can contain vertices both for fill, and for stroke triangles.

pure nothrow @trusted @nogc
int
renderPathCount

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